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Skills

  • Game Design

  • Technical Design

  • Combat Design

  • Scripting C# - BluePrints

  • Character, Controls, Camera

  • Prototyping

About Me

Hey, I'm Laurens Thijssen

Game designer with lots of technical experience. I have been working on games for over 10 years. I love working together and to create fun and memorable moments. When I'm not working, you can usually find me playing Table-TopRPGs or playing variety games with friends.

My passion for creating games started with creating content through in-game editors. Later, I found out I could create games using an engine. So I started making small prototypes of game ideas I had.
This hobby led me to pursue this education.

I love making people smile, working together, and having fun!

Ikke.PNG

Hobbies

  • Long forest walks

  • Prototyping game ideas

  • Cooking

  • Playing Guitar

  • Dancing awkwardly

  • Being with friends

LinkedIn Recommendations


Laurens is undoubtedly one of the finest game designers I've had the privilege to work with. His profound grasp of the player's perspective and innovative approach to game design consistently resulted in creative and well thought out solutions. Moreover, his ability to understand and support his team's needs makes him an invaluable asset. It was a pleasure collaborating with him.

Fabian Akker,
Lead designer Ronimo 15+ years of experience

 


Laurens made a great first impression as a game design intern at Ronimo. And he kept impressing us so much we soon hired him full-time. He's show great aptitude in setting up and tuning systems, managing feedback and design goals, communicating with other disciplines and just being an orderly worker. We were always happy to entrust Laurens with any kind of responsibility within the game design field. His communication, creative and technical skills make him a great fit for any game development team.

Jasper Koning,
Creative Director Ronimo 15+ years of experience
 


I can wholeheartedly recommend Laurens as a dependable, talented game designer and colleague. He is great at solving design problems using data driven feedback, while still keeping creativity and fun the focus. His technical and creative skill-set helped colleagues of all disciplines in the past, making this skeleton key of a person a great asset to any team. He's always there for you, even when busy himself, and will prioritize making the entire team move forward over his own personal goals.

Koen Gabriëls,
Senior artist Ronimo 10+ years of experience
 


Bold, creative and reliable, in his 4 years of study Laurens went from a quiet young student to a brilliant young designer. He brings new, creative solutions to his work without compromising an organised, professional approach to his work, and a mature healthy attitude as well. He's got a very bright future in the games industry.

Alan Jack,
Mentor, 
Game design lecturer 10+ years of experience

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